Recently, with all this Jund bullshit flying around, I decided to get back to my roots and play the first deck most new players use: monogreen beats. Ramp and fatties. Accel and bombs. Whatever you want to call it.
My main inspiration for the deck was a blue/green deck my friend Ethan used, and the card that stood out as SICK is Vines of the Vastwood.
I don't know if anybody else agrees with me, but this card is one of my favorite commons in Zendikar (for Constructed). Most people will first think of it as a decent Giant Growth... but I think of it as a green Cancel for one mana.It blocks Terminate. It blocks Journey to Nowhere and Oblivion Ring. It blocks most removal, and virtually everything in Standard. This thing is, in my opinion, almost strictly better than Burst Lightning (card for card... I realize Burst Lightning is sick because red in Zendikar is pretty good, and fantastic for draft).
And for the 2-mana route, you've got a Monstrous Growth at instant speed with the added benefit of "hostile-shroud" (Note that you can still target your own guy after you Vines him, which is a nice bonus).
So I hope I've convinced you that this card is sick. But that's not the only gem I think monogreen has to offer. Direct yourself to my second-favorite Standard-legal green card- Thornling.
Now this guy is just as sick as Vines is. I almost always consider him to cost 6 mana, so if they try to Terminate him, I can just make him indestructible. It works, trust me, and you'll find a lot of people waste their removal on him game one. Hell, some people don't even know he has the indestructible ability (and most people forget). If you're going on the offensive, you can turn him into a Ball Lightning for another handful of mana, or you can just sit there and chump Inkwell Leviathans to kingdom come. Thornling simply can not die. Okay, okay, he can be Journeyed (and Pathed), but you have Naturalize sideboarded for exactly that sort of bullshit. And you have Vines of the Vastwood. So you have answers.Let's not forget two amazing fatties: Terra Stomper and Kalonian Behemoth.


Nobody uses either of these cards, and to be honest, I'm not sure why. These are ridiculously undercosted fatties, and had they been printed in, say, Ravnica block, people would've pooped themselves. Stomper is undercosted by 2 or 3, and the Behemoth is undercosted by 3. Plus, I love the fact that the Behemoth again avoids removal, and the Stomper has two very nice abilities.
Basically, the idea is this: you play cheap ramp and drop these two fatties along with some big Landfall guys. Khalni Heart, Harrow, and Rampant Growth are really all you need for accel, and maybe some Mana Elves (Llanowar). Then it's fatties, Vines, and a handful of other spells.
What is especially great about the deck is that it is so cheap to put together. Sure, I'm running something like 20 rares, but it cost me about five bucks to get them all (the exception being Rampaging Baloths, but since that was a prerelease card, people tend to not care too much).
The point is, monogreen isn't really the "noob" color. Frankly, I think monoblack Vampires (when you actually go tribal with it) is more "noob"-ish than my monogreen deck. But hey, that's just me.
Thanks for reading, hope to get another one posted soon. Er than last time.
--Borgin





